Led the design and development of fundraising game concepts for a nonprofit organization supporting pediatric cancer research, treatment initiatives, and community assistance programs. Independently managed the project from concept through development while learning new technologies and balancing technical implementation with organizational goals.
- Designed and developed a fully functional multi-theme card game intended to support fundraising efforts through future monetization and donation-based access models.
- Self-taught game development tools and workflows to transform project concepts into working prototypes.
- Collaborated with organizational stakeholders to align gameplay concepts with fundraising objectives and community engagement goals.
- Delivered a completed card game prototype with a framework prepared for future payment integration.
- Initiated development of a location-based augmented reality experience designed to increase community participation within Kirkland.
- Currently continuing research and development of AR mechanics, Unity workflows, and 3D asset integration.